Wednesday, July 24, 2024

I don't want to set the world on fire.

Fallout S1 — 3/5

Another tricky one, insofar as I enjoyed it (quelle horreur), but I just keep wanting to poke at the things I don't like about it. It looks cheap. Characters do stupid things. It can't seem to keep a hold on its tone. And the thing that seems to supersede all of those things is genuinely interesting mysteries within a world that feels new. It's a retro Revelations! A Funko Pop apocalypse. 1950s but modern; the glory days of television and advertising and mid-century architecture meet the inevitable end goal of twenty-first century shareholder capitalism. We'll sell you your own destruction, and you'll gladly buy in—at a steal! Fun world, fun designs, and satisfying answers to its many questions. The show succeeds because it captures that feeling of 'Lost.' A new world within our old world, and mysteries around every corner. And so far, there seem to be satisfying answers to those mysteries, which puts it leagues ahead of 'Lost.' But also, the main characters, Lucy and certain Vault-dwellers aside, don't have the chemistry of basically anyone from the cast of 'Lost.' So, in other ways, not yet setting the world on fire.

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